The Edison Room – Palace Games

The Edison Escape Room Poster from Palace Games

Genius Is 1% Inspiration and 99% Perspiration

Thomas Edison was 1 of the 20th centuries greatest minds. So it was fitting that Palace Games, located at the historic Palace of Fine Arts in San Francisco, would build a spectacular escape adventure dedicated to the inventor. Palace Games has a reputation for unique, challenging, and expansive escape rooms so the Escape Junkies decided to take on all 3 games on an unusually warm day during our California Escape Tour. Our experience was inspirational…and there was a lot of perspiration.

The Good

Like all rooms at Palace Games, The Edison Room is perfect for larger team sizes. It is always challenging to find games with enough to do when our full team is available to play. The Houdini and Roosevelt rooms can be completed with smaller groups but are actually optimized for groups of 6-8. Since you have to book the entire room completing the games in the allotted time could be a challenge if you don’t have enough players. The Edison Room has a cool feature at the start that game that allows teams to tell the room how many are playing. So if you only have 5 people in your party, some of the challenges are scaled down while a full team of 8 can expect the full difficulty.

Another way that The Edison Room shines is in how it forces groups to use teamwork. Many escape rooms claim to be great for team building, but few actually live up to that claim. Every major set piece in The Edison Room is designed to test your group’s ability to communicate and function as a unit. Your team will be tested in a series of physical puzzles that require both coordination and patience for success. There is an impressive amount of engineering that went into crafting this game and I couldn’t help but be in awe of the ever-expanding space. Few escape rooms in the country will leave you feeling like you have just experienced something epic.

Not So Good

1 of the coolest parts of doing an escape room at Palace Games is that you are actually playing in the Palace of Fine Arts. 1 of the challenges of building an escape room in a historic building is that you are limited in adding modern comforts like air conditioning. We played The Edison Room at 7:30 pm on an unusually warm evening in the Bay Area and at times, the heat was almost unbearable. Our host was kind enough to bring in a small fan midway through our run but it did very little to help with the conditions. We are aware that it is rare for it to be as hot as it was when we played this room, but we do feel it’s worth noting for groups who plan to venture to Palace Games during the summer months.

We also encountered a very time-consuming glitch with 1 puzzle. It took us at least 10 minutes to discover that the problem was with the puzzle and not our actions. Once the problem was confirmed, our host was able to trigger the action needed for us to progress, but considering we finished the room 4 minutes over the 100-minute time limit we couldn’t help but feel robbed by the error.

Conclusion

Palace Games is a special company with 3 very unique escape rooms that should be played by all enthusiasts. We have played many escape games based loosely on historical figures but few match the authentic touch of Palace Games. You will need to bring your best and brightest (I couldn’t help myself) if you want to pass Edison’s test. While we enjoyed the excellent Great Houdini Room slightly more, we can’t deny the greatness of Edison. 5/5

5 out of 5 locks The Edison Room
  • Location: Palace Games
  • Time Limit: 100 Minutes
  • Number of Players: 4-8 players (Room scales to group size)
  • Recommended Skill Level: Experienced

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